Viewing entries tagged
Release

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Magical Delicacy released on PC and Xbox (and next month on Switch)!

The beautiful crafting/metroidvania from Skaule, Magical Delicacy, is out now on PC and Xbox platforms, with a Switch version to launch next month. And even though it’s only been a few days it has received 10/10 reviews and tons of praise from reviewers and gamers. It was an honor to be a part of such a lovingly crafted project!

I used melodica, pianoica, recorders and tin flute to give the game a cozy, magical feeling. Speaking of the soundtrack, it’s available now on all storefronts and streaming platforms!

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Perfect Selection Dale North vol. two Released Today

I’m thrilled to release Perfect Selection Dale North vol. two today. This is the follow-up to the surprise success of the first compilation album of various games, jingles, and contributions to other projects I released in 2019. This new one features 24 songs from many projects including Puzzle & Dragons and even Tokyo Game Show! There are several games I’ve worked on where I just contribute a few songs and so you’ll find some of those on here as well.

The album is available on all streaming platforms as of today. Here’s a handy link to find your favorite platform.

How about that cover art! As always, thank you for your support!

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Both my Wargroove 2 and Dreamscaper soundtracks are available now on vinyl!

Today is a double vinyl release day! Both the soundtracks for Wargroove 2 and Dreamscaper are available as beautiful double LP colored vinyl limited edition releases! These both are in response to popular demand and I’m so glad to be able to offer these up. You can preorder both Wargroove 2 and Dreamscaper at Ship to Shore right now, and they ship soon!

Black Screen Records has you covered in Europe as well! Here’s a handy webpage with my name on it you can order from right now!

I am thrilled at how beautifully both of these albums came out. If you pick up either, thank you so, so much! It’s greatly appreciated!

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Astral Ascent soundtrack is out just ahead of the game's release tomorrow!

My soundtrack for Astral Ascent, Hibernian Workshop’s beautiful hand-animated roguelike, is out today on all platforms. I worked over two years on what basically ended up being a dream soundtrack. It’s more than an 60 minutes of songs that I hope really dig into the incredible action and world-class animation and art the team put into this game.

I recorded in UK, Prague, Bratislava and a few other places, as well as worked with some incredible session musicians to create this soundtrack. Even Emi Evans is featured in the game’s final battle suite. I’m so excited about this game and soundtrack release that I cannot sit still lately!

I hope you enjoy it! Astral Ascent releases on November 14th for PC, Nintendo Switch, and PlayStation 4 and 5!

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Wargroove 2 is out! And so is my soundtrack! And what's this about a vinyl release?

I’m thrilled to share that Wargroove 2 is out today on PC and Nintendo Switch! The sequel to the hit indie game features a soundtrack by yours truly and you can both play and listen to it today! The Nintendo Switch release is already proving to be very popular.

The soundtrack is available now on all streaming and music platforms. It will come to Steam as a soundtrack release very soon. And the coolest news: Our partner Ship to Shore will announce a limited vinyl release of the soundtrack in the coming days. Stay tuned!

I hope you enjoy this soundtrack!

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Helvetii is out now!

Helvetii is a beautiful, hand-drawn game based on Gallic Celtic mythology that has so much heart and dedication put into it that it…well, it’s special. I’m very glad to have been a part of this special project.

This is probably my most dark and exploratory soundtrack yet. I used tons of sampling and sound mangling techniques to augment super lyrical orchestral tones for a wild mix of dark and gritty electronic with soaring organic. The icing on the cake is the voice of the amazing Emi Evans, who you’ll know from countless famed video games. She is heavily featured across many tracks and her performances blew even my mind … and I wrote the music!

It’s out on digital platforms including Steam, and also available as a physical release here.

And my soundtrack is available now too! It’s available on all streaming and digital platforms now. Thank you so much for your support.

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RWBY: Arrowfell is out now!

RWBY: Arrowfell is available now digitally on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox, and PC via Steam! This game is based on the hit animation, featuring an in-canon story set during RWBY Volume 7. The coolest part is that the team at Rooster Teeth created original animation for the game to set the stage and tell the story. We were even joined by the original voice cast!

I was in charge of the music and as a longtime fan of the RWBY franchise it was an absolute honor to set this to music. We went wild with the soundtrack too! You’ll find rock, jazz, ballads, silly tunes, and epic fusion among its songs. And a huge thank you to my amazing music team: Peter Reid Jones, Hunter Bridges, Jordan Chin, and Caleb Hyles.

I hope you enjoy! News on the physical release of the game as well as the soundtrack are coming very soon!

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Dreamscaper is out NOW! Nintendo Switch and Steam

Finally! It’s like waking up from a dream. After three years (and about 55 pieces of music) Dreamscaper is truly complete and out now on Nintendo Switch and Steam. It’s a game where you work through your pain and struggles in your lucid dreams and your subconscious, with a unique rouge-lite type combat and relationship building gameplay blend. There’s really nothing like it and I’m so glad I got to set it to music.

The Nintendo Switch and Steam versions are out now. And on Steam you can get a nicely discounted bundle that includes my soundtrack — the biggest soundtrack I’ve ever done. Oh! And that soundtrack is available everywhere — and a super deluxe double vinyl is coming soon!

The reviews so far? Good. Very good. So good that I’ve been a constant state of shakiness and elation for the past day or so. Pins and needles. Really, like a dream.

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Dreamscaper The Complete Soundtrack is out just ahead of the game's launch on Switch on August 5

If you’re wanting to hear what the last three years of work for me sounds like on Dreamscaper you can get that today as we’ve released the soundtrack just ahead of the game’s launch on Nintendo Switch and Steam next week. It’s huge at 53 tracks, and its emotions run the full range as you follow Cassidy’s journey into her own pain and memories through dreams.

It’s available now on Apple Music, Spotify, Bandcamp, and everywhere else! I hope you enjoy it!

And as for the game, you can wishlist it for Nintendo Switch or Steam right now!

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My soundtrack for Marble Knights is out now!

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The Marble Knights Original Game Soundtrack is out today! This rolling (literally, you’re marble knights) fantasy game from the amazing game makers at WayForward has been out for a short bit but the soundtrack is just now…rolling out.

This one was a thrill. From the super fantastic chip tune vs. orchestra sound to the chance to work with the famed Studio Trigger (Kill la Kill, Little Witch Academia) I was the happiest marble in the bag for the year or so I worked on this soundtrack.

Oh, and how about that cover art? It’s so good!

You can get it the soundtrack on:
Bandcamp, Apple Music and others

And Stream it on
Spotify, Pandora, and more!

Please enjoy!

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Ray's The Dead Original Game Soundtrack is now available!

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I'm very pleased to share that the Ray's The Dead Original Soundtrack is now available! Look at that cover art! I had an total 80s blast writing music for this game. The combined efforts of myself virt, Disasteradio, & others really come together to make a total jam of a soundtrack.

I approached this work like a jam. It's me at my most relaxed: just some outboard synths and a mixer and some beats and just synth jamming. It was super fun to do. And there's some pretty wild stuff from me in here. I hope you enjoy! Get your copy here.

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Ray's the Dead launches on PS4 and Steam on October 22

I had the honor of writing…quite the range of music for Ragtag Studios’ upcoming Ray’s the Dead. Usually, when you write music for a game, there’s a certain soundscape or range you set into. But I noticed over time as music requests came in over the course of development that, well, they were quite wide-ranging!

So that’s why I’m very excited to share that Ray’s the Dead will be released on PlayStation 4 and Steam on October 22. I really want to hear how it plays out! I won’t detail the range here because I feel like it’ll spoil the surprise, but know I had a lot of fun! I join famed retro and synth wave artists on the soundtrack so the overall soundscape should be really cool.

For now, enjoy this new announce trailer! Sit tight for soundtrack details!

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I composed the soundtrack to WayForward's newest IP, Marble Knights.

I’m pleased to announce today that I composed the soundtrack to WayForward’s newest game, Marble Knights. Available today on Apple Arcade, for Apple TV, iPad, and iPhone, this game will have you…rolling with its puns and wit and swordplay. I had a…ball writing the music for Marble Knights, with my score being a cross of high orchestral fantasy and chiptune. Two real consoles starred in the recording!

I’m so happy to share that this allowed me to achieve a dream as well: working with Studio Trigger. They’re one of my favorite anime makers of all time, best known for titles such as Little Witch Academia, Gurren Lagann, Kill la Kill, and many others. I LOST IT when I first found out. I was shaking like a leaf a lot of the time. But it was amazing. I can’t wait for you to see what we did.

I started writing the music more than a year ago and it was hard work but some of my favorite pieces I’ve ever written are in this surprisingly huge soundtrack. Every world, event, boss, and situation has its own music — which is how it should be but is an opportunity we rarely get. WayForward was incredibly open and accepting of my ideas. While some of them took a bit of work to figure out it all paid off in the end.

Marble Knights is a very charming, adorable adventure that’s lots of fun solo, but also supports 4-player multiplayer. The voice acting cast is top notch and the script and writing will have you grinning. I hope that my music supports all of the fantastic work that went into it!

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Dreamscaper Original Soundtrack released today!

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I’ve been scrambling to get the Dreamscaper soundtrack ready. I was honestly not prepared for the number of requests for a soundtrack release that rolled in this past week, though it warmed my heart to receive them. So here it is! An hour’s worth of music directly from the beautiful and now popular (Very Positive rated on Steam, at 95%!) game. I’m so happy to be able to share it with you after two years of writing.

It’s coming to all storefronts and streaming platforms in the coming days. And, very soon, it’s also coming to Steam as a soundtrack as well as a game+soundtrack bundle!

Here’s where you can buy and listen as of now:

Apple Music
Spotify
Bandcamp
Several more storefronts

In the coming weeks I’m going to post a full-blown liner notes and soundtrack explainer here on my website. This one is ripe with good stories!

As always, thank you so much for your support. It means the world to me.

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Dreamscaper is out now!

I'm thrilled to announce that Dreamscaper is now available. To set a dream to music over these past couple of years has been...well, like a dream. I poured my heart into this soundtrack just as much as the rest of the team did into the game. I think the end result is something very special. But I honestly had a good idea it would be special from the outset.

A game about battling inner demons inside a dreamscape sounded like a…well, dream come true for any music maker. Okay — I’ll stop that. But know it really was like being in my own sort of dreamscape being able to be completely free to create and explore what this game’s world would sound like. It ended up being a dynamic soundtrack, with music that dreamily morphs between a calm, exploratory lull up to a full-on nightmare’s pace. As main character Cassidy struggles with inner demons and memories I did my best to express that all through music too. This ended up really pushing my boundaries and I’m very happy with where I was able to take it all.

It’s best if you just hear and see it for yourself. This is probably the proudest I’ve ever been of something I’ve worked on. I suppose you only really feel that way when your self expression comes through loud and clear. I feel lucky to have gotten there.

Of course, we all hope this game does well after the years of work that went into it. But I was telling the team last night that somehow I have this strange sort of calm, resounding peace about Dreamscaper. No nerves at all. Like a warm memory that everyone gets to share in.

Please check it out. Also, check out our amazing launch trailer, right above! Creating the music for that was a thrill!

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Prescription for Sleep: Wizard of Legend released today

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I'm very pleased to be able to share with you Prescription for Sleep: Wizard of Legend. This album releases on the 2-year anniversary of Wizard of Legend's release and the 6-year anniversary of this Billboard-charting album series. Norihiko Hibino (Metal Gear series) and AYAKI (Etrian Odyssey) make magic with my tunes, perfect lullabies to sleep, relax, and study to.

Wait until you hear "Arcane Refuge" -- it's so beautiful! “Freiya’s Cage” also blows my mind.

As always, thank you for listening! This is on Bandcamp and coming to all digital and streaming platforms very soon!

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Dreamscaper: Prologue is out and it's a smash hit!

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I’m proud to share that Dreamscaper: Prologue is out and that the reception has been fantastic. Dreamscaper is a beautiful, dreamy action game from Afterburner Studios, and I’ve been writing music for it over the past year or so. This prologue gives players an opportunity to play the first 4-6 hours of the game as a sort of preview of our full release later this year.

The reception has been overwhelming! We hit the front page of Steam and topped several of the charts from the first day! And as of now, just three days later we’re nearing 500 “Very Positive” reviews on Steam alone. Tens of thousands continue to play and the feedback has been overwhelming and very, very encouraging.

And the things said about my soundtrack so far have made my heart soar. I’m so happy.

I’d love nothing more than for you to check it out yourself! Oh, and the best part? It’ll cost you absolutely nothing.

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Sparklite is out on all platforms!




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The day is finally here! Sparklite is now live on ALL platforms!
◆ Steam (PC and Mac) https://store.steampowered.com/app/943140/Sparklite/…
◆ XBox https://microsoft.com/en-us/p/sparklite/9n36dldc7zr4…
◆ Sony https://store.playstation.com/en-us/product/UP1260-CUSA13877_00-0000000000000000…
◆ Switch https://nintendo.com/games/detail/sparklite-switch/…

And, of course, my soundtrack is out as well on all platforms. This handy page has links to every music storefront out there.

Sparklite is also available in retail stores from November 15th!
Thank you! I’m so excited!

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Sparklite Original Soundtrack available for preorder now!

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YAY! You can preorder my soundtrack for Sparklite right now! After four years of development and a year of yours truly writing music for it I’m so excited for this game to come out! It releases on all platforms on Nov 14 but the soundtrack comes early, dropping Nov 7. Those that preorder will save some money. Also, on launch day beautiful full-color digital liner notes for the soundtrack unlock as well.


But I'd say don't listen until you play the game for full effect -- one of the few times I'd say this.

And it’s not too late to preorder a physical version of Sparklite as well! Look at this lovely thing!

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